
What's the worst that could happen?
Steady work dried up, so this crew started taking the contracts nobody else would touch. Co-op action for up to 4 — the job only gets done if the crew holds together.
Weather turns, the ground doesn't always cooperate, and every contract leaves out something the client should've mentioned. You find out on the way in.
Storms, floods, quakes, the occasional thing with no good explanation — the site's just where it happens. Nobody warns you which one, or when.
Nobody's exactly lining up for this work. That's why it pays, and why nobody else would take it.
Every job needs someone on every part of it. Miss your part, and it's not just your problem anymore — it's everyone's.
The disaster doesn't wait for you to be ready. Coordinate, cover each other, and find out if this crew actually has what it takes.
Every job scales to your crew. Split up to move faster, or stick together because the last guy who wandered off got taken by a UFO.
Xbox & PlayStation planned — PC first.
Wishlisting helps more than you'd think — it's how Steam decides who else gets to see us.